Crash Site is a multiplayer deathmatch style map created with the Unreal Tournament 3 editor. The map is designed around a spaceship which has crash landed into a mountainside, creating avalanches and exposing previously hidden caverns. One of my main concerns with the layout of the map was to create enough ways for player to move about without forcing all the traffic through a few large hallways. By adding in several ramps and jump off points, players can more easily move about the map reach strategic areas from a multitude of paths.The map is designed to be played with anywhere from 8 to 12 competitors.